=====Mining on Souls of Elysium====== **Souls of Elysium** provides a new and interactive mining system. At start, you'll need to find a proper Pickaxe to mine through the ores you'll find all around the lands of Souls Of Elysium. Mining is main way of getting material needed for equipment upgrades, it will also provide you with options to craft basic equipment (both on Rookgaard and Mainland), and earn some additional profit. ---- ====Mining Pick==== Obtained from any tool's shop for 1500 gold pieces, or by completing [[gilion_quest|Gilion's Quest]] on top of a mountain in Kazordoon (farms area). {{ :mining:primitive_pickaxe.png }} Let's go mining. At the start you only have access to copper ore. Simply right click the pickaxe, and left click the ore. This can take several attempts, giving you small stones or nothing if you fail. But keep at it, eventually you will get an ore. //Note: Once you've completed [[gilion_quest|Gilion's Quest]], you'll be able to directly right click on the ores to mine them.// ---- ====Ore types==== There are different tiers of ores you can mine, based on what mining level you have. Ore Types breakdown: ^ Ore Type ^ Mining skill ^ | Copper ore | 10 | | Iron ore | 20 | | Coal | 25 | | Gold ore| 30 | | Mithril ore | 30 | | Adamant ore | 40 | | Runite ore | 60 | | Magical ore |70 | ---- ====Where to mine?==== But where do I find these ores??? {{https://imgur.com/aKnSlXk.jpg}} Well, you can find them anywhere and everywhere. The higher tier the ore, the more dangerous a place it may be hiding. Copper ore can be found in plenty of areas accessible to newer players, such as minotaur tower, darashia/ankrahmun desert, or femur hills. Just to name a few. ---- ==== Upgrading Pickaxe ==== The pickaxe can be upgraded at a crafting station. Each upgrade will increase the number of times a node is mined before having to click again. In addition, there is a chance of receiving more than one ore. ^ Pickaxe ^ Bars ^ Raw Resources ^ Mining ticks ^ Chance of additional ore ^ | {{:mining:copper_pickaxe.png}} Copper | 100 Copper Bars | 200 Copper Ore, 100 Coal | 2 | 1/8 = 12.5% | | {{:mining:iron_pickaxe.png}} Iron | 100 Iron Bars | 100 Iron Ore, 100 Coal | 3 | 1/7 = 14.29% | | {{:mining:gold_pickaxe.png}} Gold | 100 Gold Bars | 200 Gold Ore, 300 Coal | 4 | 1/6 = 16.67% | | {{:mining:mithril_pickaxe.png}} Mithril | 100 Mithril Bars | 100 Mithril Ore, 300 Coal | 5 | 1/5 = 20% | | {{:mining:adamant_pickaxe.png}} Adamant | 100 Adamant Bars | 100 Adamant Ore, 600 Coal | 6 | 1/4 = 25% | | {{:mining:rune_pickaxe.png}} Rune | 100 Rune Bars | 100 Rune Ore, 800 Coal | 7 | 1/3 = 33.33% | ---- ==== Mining Events ==== For every hit on an ore vein there is a chance to receive extra rewards or spawn a monster. Below is the formulas for each occurrence. Explanation of multipliers: {| |- ! scope="col"| Multiplier ! scope="col"| Description |- ! scope="row"| ''vein_difficulty'' | The mining level required to mine the ore vein. Copper 10, Iron 20, Coal 25 etc. |- ! scope="row"| ''pickaxe_tier'' | The tier of the pickaxe. Primitive is 1, Rune is 7. |- ! scope="row"| ''mining_skill'' | The mining skill level the player has. |- |} {| |- ! scope="col"| Item ! scope="col"| Formula |- ! scope="row"| Old Black Box | ''1 / (1500 - (10 * vein_difficulty + 40 * pickaxe_tier + 3 * mining_skill))'' |- ! scope="row"| Quartz | ''2 / (1500 - (10 * vein_difficulty + 40 * pickaxe_tier + 3 * mining_skill))'' |- ! scope="row"| Crystal Fossil | ''6 / (1500 - (10 * vein_difficulty + 40 * pickaxe_tier + 3 * mining_skill))'' |- ! scope="row"| Monster | ''7 / (1500 - (10 * vein_difficulty + 40 * pickaxe_tier + 3 * mining_skill))'' |- |}